Monthly Archives: January 2016

Vortex Ritual Reloaded

This is an installation I’ve been presenting since 2012, but I finally managed to record it.
The concept is simple: take the classic chaos magick Vortex ritual and, instead of imagining the visuals in my mind, project everything onto a wall.

The Microsoft Kinect is used to track my movements. As I perform the ritual, the Kinect captures my motions and dispatches events that trigger the application to generate corresponding visuals. Since the Vortex ritual is an open technique designed to charge any desire, I incorporated specific intents at the end. The experience concludes with a meditation featuring chaos stars and Baphomet.

The application is built with Adobe AIR and written entirely in ActionScript 3. I used the airkinect-2-core library to integrate with the Kinect. Although the library is now outdated, it still works perfectly. I recently recompiled the project, and it ran flawlessly. Additionally, I used the (also outdated but still excellent) Flint Particles library for particle effects.

If you’re interested in exploring the code, you can find the source here.

https://vimeo.com/148606663